EXPERIENCE DESIGN
STRATEGY
SERVICE DESIGN
EXPERIENCE DESIGN STRATEGY SERVICE DESIGN
Crafting meaningful relationships between people and services through insight-led strategy and design.
Experience Strategist and Designer
With experience both agency and client-side, I guide cross-functional teams to deliver thoughtful, effective and inclusive design solutions. I've been fortunate to work across a wide range of sectors - covering global organisations to some of Australia’s most iconic brands.
Currently based in Melbourne, Australia and relocating to London in late 2025.
Experience Design Director
Howatson+Company, 2025 - present
Associate Experience Design Director
Howatson+Company, 2023
Lead Experience Designer
AKQA, 2021
As a diverse practitioner, I love working across all phases of design - bridging creativity, craft, execution and measurement.
Areas of craft
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Areas of practice include:
Strategic experience visioning
Business + brand alignment
Customer journey mapping (high-level/lifecycle)
Insight synthesis (combining research, business + market intelligence)
Persona development (for strategic alignment)
Omnichannel experience planning
Opportunity/gap identification
Roadmapping + prioritisation frameworks
Measurement strategy (CX/UX metrics + KPIs)
Facilitation with executive stakeholders
Innovation + value proposition strategy
Ecosystem mapping
Competitive/market benchmarking
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Areas of practice include:
Service blueprinting (frontstage/backstage)
Journey mapping (current and future state - detailed, operational focus)
Process mapping & systems design
Stakeholder & ecosystem mapping
Touchpoint orchestration
Co-design and participatory workshops
Service prototyping + validation
Operational model design
Roles + responsibility mapping (RACI)
Service governance integration
Readiness assessment + implementation strategy
Cross-functional collaboration
Policy, tech + org alignment for service execution
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Areas of practice include:
Interaction design (IxD)
Information architecture (IA)
Wireframing + prototyping (low to high fidelity)
Visual/UI design (including typography, layout + visual hierarchies)
Design systems + component libraries
Motion + micro-interaction design
Accessibility / inclusive design (WCAG compliance)
UX writing / content design for interfaces
Usability heuristics evaluations
Handoff for development
Agile design process + iteration cycles
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Areas of practice include:
Research planning + methodology selection
Participant recruitment + screening
Interviews, contextual inquiry + ethnography
Usability testing (moderated/unmoderated)
Diary studies + fieldwork
Surveys + quantitative data collection
Journey + empathy mapping
Data synthesis + insight generation
Concept validation + desirability testing
Task analysis
Behavioural segmentation
Research reporting + storytelling
Knowledge management (ResearchOps)



















